Mobile Devices: engaging your audience on the go.
Digital Futures Training Programme
Museum of London
Mobile Devices: engaging your
audience on the Go.
I attended a half day training course
at the Museum of London. These are some notes I made, It was give
by Rhiannon Looseley, and Josh Blair from Museum of London Digital
Learning and organised by Alec Ward. Any mistakes in these notes are
mine and this has not been proof read or approved by them.
Summary – the training showed
how easy it was to include a digital element to educational
workshops. There are lots of free apps which can be used for creative
elements of a workshop. The apps are so simple that they hardly need
to be taught, and in a 20 minute section of a workshop can help
reinforce learning in a fun way and which will allow the participants
to take something home to show or share with friends and parents.
Ideas were also given as to how additional content to a visit can be
created using digital.
Don't do Digital for Digital's Sake
Why its good for engaging young
people:
- Digital can engage and excite some young people
- Allows for different learning styles
- Active learning
- Portable and moveable around the museum
- Can mix with other activities, like object handling, drawing, drama, story-telling etc.
- Can combine Film, animation, collage, audio, etc.
Examples for use in Workshops – these
examples were on I pads but Android could also be used. Participants
could work one per iPad or share 2 or 3 per iPad. So for a group of
15 might need 5 tablets. But of course it could be set up for people
to bring their own devices.
App – Pix Collage – this is
a free app
The app makes it easy to make picture
collages.
Session might start with object
handling session on say Victorian nursing
Then participants create a collage
using historic photos of nurses and wards and medical objects and
also using the the iPad cameras in the museum
The software is very easy to use, and
can be taught in less than 5 minutes
Creation of collage reinforces the
learning and gives students something to take away
App – animate-it – Cost
£1.49
This is a very simple animation
programme. It is again very easy to use and allows the participant
to make 20 sec animations using 100 stop motion photographs.
Session might start with story of the
Great Fire of London.
Then, in groups, students create an
animation of a story they make up about the Great Fire.
They would be given some resources –
background photos for example, and either Lego figures or perhaps
play-dough, or pencil and drawing to create a simple stop motion
animation. Normally done in teams, a director, a camera person, and
the person who moves/models/or draws the figures.
The software is very easy to use, and
can be taught in less than 5 minutes and animation could be done in
20 minutes
Creation of collage reinforces the
learning and gives students something to take away
App – Photo layers – free
app
This is a very simple image creation
programme. It is again very easy to use and allows the participant
to make green screen images in 20 minutes or so.
Session might start with Operation
Demo.
Then participants create an image in
which they place themselves into an historic scene. For example,
give them an operation scene and they can add themselves as observer,
surgeon or patient.
The tablet is supplied with suitable
background photos. The students take photograph of themselves
possibly in costume against a green screen. (portable green screens
cost around £100). Using the App, the historic photo is imported as
the background, and the green screen image of the student is edited
to get rid of the green background to leave the image of the student
who can then be imported to become part of the background scene. This
creates a realistic image of the past with the student included in
it.
The software is slightly more
complicated to use, but still easy and images could be done in 20
minutes or less
The green screen could also be used by
ordinary visitors to create a postcard to send home (perhaps for a
fee).
Part 2 Using Devices to provide
additional content in the displays
Several ways have been tried:
- QR codes. A black and white 'bar-code' like square is used to display additional content via the visitor's internet browsers to the web page associated with the object. Problems are installing readers of users phones, and the need for good Wifi. But easy way of giving visitors extra information about objects
- I beacon – becoming fashionable. A device is located at the display and it pushes a message to the users phone or iPad by blue-tooth. I beacons cost £100+ for a pack of 20 or so. The Hidden Museum was a ibeacon project in Bristol Museum done with Ardman animations
- Txting/Whatsapping interaction. Brooklyn Museum did a AsktheCurator session in which visitors could whatsapp or txt curators for information on museum objects at particular times of the day or on special occasions. The Horniman did something similar. The BM had a Whatsapp game where families were sent on tasks around the museum by a Games Master and they sent images of the success of their quests to each other via whatsapp, and the games mistress gave them marks for achievement. Tasks were not 'intellectual' as such but might be something find a happy object or a green object.
- Virtual Reality Breadcrumbsgame,com set up treasure trails for museums and Gamar are doing VR tours for museums. Project Tango: Google's VR tour offering is being developed/ Singapore Art Gallery created an amazing Sumatran Tiger VR tour. Blippar is another one. Pokomon Go was used by Birmingham Museum who encouraged the pokomon go community into the museum at lunch times.
- Guided tour software Izutravel and Geotour are two examples of software to create guided tours
- Create your own app Is it worth it? High cost and lots of free stuff out there to mash up your own without the development costs. But special (and well funded projects can argue a special case.)
Issues
Do you buy
equipment or get people to use their own (BYOD)? Schools have
equipment but will they remember to bring them, and will they
pre-load the software reliably? Equipment needs to be set up,
maintained and cleaned afterwards physically and of any trace
of the schoolchildren, so images and emails need to be deleted etc.
to safeguard the children.
Copyright
Infringement Risk, if you use museum objects and images do you
have copyright permission? Are you happy to take the risk that a
participant will abuse the copyright? Are you insured for copyright
infringement fines?
Do you ask for a
deposit for loan of the iPad? Will parents want their children to use
their iPad?
Kevin Flude
10th
Nov 2017
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